![]() ![]() Cards come in different types, being either spells, equipment, consumables or runes. ![]() Instead of inventory slots, skill trees, and endless numbers to labor over, you have access to a set of cards and up to eight slots which you progressively unlock at one of the NPCs in the town. ![]() It’s true that in the third act, and during longer sessions, things can get a little too crowded, but the classes have various escape tools – like an area of effect fear, or a swift leap that shoots arrows upon landing – at their disposal to get out of being sandwiched in between hordes of opponents.īook of Demons’ approach to abilities and items is another instance of simplification that translates to engaging gameplay. Conversely, the Warrior cares not when a goatman gets up in his face, smacking them with his big, sharp metal stick. It’s a bit of a strange choice initially, but getting used to it doesn’t take too long.Īlthough all three classes are able to attack at range, the Mage and Rogue are far less effective when enemies get up close, while having more spells and abilities that are devastating at distance. Heroes have a circle of light surrounding them, marking the area in which they can attack, use abilities and pick up items. The enemies aren’t subjected to the same limitation, but surprisingly everything pans out just fine. One way in which Book of Demons streamlines the ARPG recipe is by removing your ability to freely move around, confining you to set paths through its many levels. Thus, you dip right into delivering justice to malevolent skeletons, gargoyles and devils, periodically returning to the village to refill consumables, upgrade abilities, equipment and chat with the locals. Rumor has it that the local priest has gone mad which might have something to do with the outpouring of monsters that’s bothering the villagers. You arrive in a troubled town as one of three classic archetypes (Warrior, Mage, Rogue) and, after briefly encountering four NPCs, you’re off to explore the depths beneath the town’s church. Built as one of seven projects meant to be modernized tributes to classic titles from the 90s, the game basically takes Diablo’s framework and reworks elements of it, successfully creating a thing of its own in the process. Book of Demons is paper craft Diablo with a sprinkling of rubber ducks wearing spiked leather collars. ![]()
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